Case/Real-Life Problem-Based Experiential Learning with Information System Projects

نویسنده

  • Zbigniew J. Gackowski
چکیده

The focus of this paper is case and real-life problem-based (Ewell, 1997) experiential learning with computer information system projects at California State University Stanislaus. The experiential learning occurs within a four-stage cycle: concrete experience, reflective observation, abstract conceptualization, and active experimentation. The four principles and strategies applied to bring knowing and doing together are: concreteness, involvement, dissonance, and reflection. The paper shows how the four types of learning environments (affective, perceptually oriented, symbolic, behavioral) are implemented, and student teams guided. Multi-disciplinary aspects of experiential education, and drawbacks specific to the academic environment in assessing students’ performance in team projects are discussed.

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Case/Real-Life Problem-Based Learning with Information System Projects

The focus of the paper is case and real-life problem-based (Ewell, 1997) learning with computer information system projects at California State University Stanislaus (CSUS). While teaching Systems Analysis & Design or supervising senior Information System Application Projects, one can easily spot students' difficulties in applying what they have learned in one course to a different course or a ...

متن کامل

Internet-based experiential learning in international marketing: the case of Globalview.org

The paper discusses a unique Internet-based learning forum, Globalview.org (www.globalview. org), which involves the construction of international business plans for real companies seeking internationalisation. The purpose of global cases is to link student teams in international collaborative learning projects by empowering students to participate in setting learning goals and learning process...

متن کامل

Increasing Student Interaction in Learning Activities: Using a Simulation to Learn About Project Failure and Escalation

The paper describes a system development simulation in which failure and escalation are introduced to Information System students. The simulation forms part of a learning methodology that guides the students through the failure and escalating experience and learning from that experience. The learning methodology described and further developed in this paper is the eclectic combination of variou...

متن کامل

Active Learning in the University of South Australia

In this paper, the authors analyse the justification, placing, validity and degree of success of some of their innovations in intra-mural experiential learning, in the light of their own theoretical understanding of the reasons for engaging in experience-based methodologies. These include: problem based learning for teams of first year students; student-managed investigations, seminars and peer...

متن کامل

Experiential Marketing Projects: Student Perceptions of Live Case and Simulation Methods

While experiential projects have been documented as powerful pedagogical tools for linking theory to practice, it is unknown whether students prefer the experience to be real or hypothetical. This paper explores the impact of a real client-based project versus a simulated client project on students’ perceptions and ratings of the marketing project. Student perceptions of learning are also inves...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 2003